C# 6 Features in Unity 2018 – What SphereGen is Excited For

In Unity 2017 C# 6 was included as an experimental feature. Now in 2018 Unity has default support for C# 6, and I’m looking forward to taking advantage of these long-awaited features. I like any changes that allow for cleaner, easier to read code and this update delivers exactly that. Here are the features I’m most looking forward to using. Below…